I love making things! I got 15+ years of doing it!
More specifically I love drawing, illustrating, and creating worlds. I’m always up to something: painting something on my tablet, modeling a 3D world, constructing an accurate BIM Design, scripting assets in substance, drawing in my sketchbook, researching the latest technology trends, and surrounding myself with books.
With 10 years of practice across the Architecture and Gaming Industries, I tend to self identify as a nerd and I am always looking to improve myself with my love to draw and create things daily. I'm always keeping up with the latest trends in AEC and playing my favorite indie games.
I've been involved with many construction projects in two states from Housing Complexes to campus sized High Schools, and have worked on a handful of games that have been published; always excited for the next project!
• Created concept art for stylized assets, such as environments, themes, props, and characters, including callout sheets, turnarounds, keyframes, and color studies for unique player focused experiences.
• Constructed optimized and rigorously tested in-game environments, 2D assets, and 3D assets for Unity based PC, mobile, and VR games with cross-platform functionality resulting in rich visual engagement on any device.
• Coordinated with Meta as design partners and presented the Nerd Ninjas design process in Meta Horizons to executives at Meta 2024 Dev Days in London, UK, winning a $30 million contract with continued renewals.
• Notable Projects: Dice Throne Digital (2027), Rogue Piñatas (2025), Board Gamelandia (2024)
• Developing social and gameplay experiences with Virtual Reality (Quest 2 & 3) on the Horizon Worlds Platform by Meta
• Worked on RPG game: Mindflux: Dead Man Walking
• Daily creation of drawings, sketching, and illustrations of Environments, Characters, and Props to create the setting and mood for gameplay, storytelling and world-building.
• Explored written narratives through illustration, thumbnails, colors, and storyboards to enrich and develop ideas.
• Created orthographic drawings, model sheets, and character turnarounds for use in 3D development and level design.
• Worked on Dragon based MOBA game: Tournament of Tamers
• Develop new, and evolve existing, stylized Environment Art and Game Assets from concepts to final build in Unity.
• Regularly created Low Poly Stylized assets, models, and textures, with concept sketching and scene building tasks.
• Presented during Emerald City Comic Con 2021, and Steam NEXT Fest 2022.
• Created, managed, and owned the design and documentation of multiple education facilities (K-12 Schools, Higher Education, Stadiums), with budgets up to $250 million.
• Managed construction document sets in BIM software to full potential, resulting in highly developed projects with accurate models and drafting, thorough specifications, minimal delays, and increased client trust.
• Developed and maintained a digital library of visualization and BIM assets, used by 200+ individuals on all company projects. Provided training on asset library use for doubling project productivity.
• Spearheaded visualization efforts using Unreal Engine, and VR, allowing clients to experience and provide feedback on designs before construction, and quickly work through design issues with accurate world simulation.
• Notable Projects: Billy Ryan High School (2022), Denton High School (2022), Waxahachie Elementary School (2024), Hutto Hippos Stadium (2023), BIM + Unreal Engine Asset and Construction Libraries (2023)
• Built project packages for all stages from design to construction which included sketches, design drafts, construction documents, and renderings creating unique design solutions.
• Produced construction documents for commercial projects with budgets between $5 million and $15 million. Presented the documents to managers and city officials. Including: breweries, residential, mixed-use, civic, and master plans. Research was always done to become an expert on any project type.
• Notable Projects: Migration Brewery (2018), Cedar Commons (2024), Brasada Ranch Residence (2020)