This is a typical a typical Metal Work generator I made in Substance Designer to create all sorts of different metal designs! This originally started more as a study that evolved into a more regular use tool to assist in renderings and building environments. This one in particular has an interesting feature where metal properties are built into the script variations- so metals like Aluminum or Nickel are consistent with similar selections.
Since metal is such a versatile material in the architecture world; it was important to allow for a multitude of patterns or reliefs to be plugged in to create the desired look.
100% Created in Substance Designer, rendered in Marmoset Toolbag. Ultimately the intention of these materials is to be universal and used in a number of different programs, from Enscape to Unreal.
Here is a project with the metal in action: https://www.artstation.com/artwork/w65BVY
Here is another!: https://www.artstation.com/artwork/g2Zvge
Thanks for looking!