Tournament of Tamers - Dragon Tower Environment Art

Showcase! The dragon is a 2D sketch

Showcase! The dragon is a 2D sketch

Asset Explosion

In Game

In Game

In Game

In Game

Unity

Unity

Unity

Unity

Concept Elevations for initial groundwork

Concept Elevations for initial groundwork

Details for development and textures

Details for development and textures

To keep poly counts and texture memory low, high texture packing and trim sheets were used

To keep poly counts and texture memory low, high texture packing and trim sheets were used

Fun image

Fun image

Assets + Channels + Object IDs

Assets + Channels + Object IDs

Marketing Image

Marketing Image

Development Image

Development Image

Development Image

Development Image

New concept, design, model, textures, and painting for the primary tower in the main menu / Nest in the upcoming Dragon based MOBA game called Tournament of Tamers by BUH! Gaming! I was tasked with generating a new and improved home for the dragons to hang out in on the main menu. I focused on referencing romanesque and nordic architecture based off existing efforts in the game design to create something more true and unique. I started with sketching out new ideas and then started making iterations of the new art and design.

This is an absolute delight to design and develop!! Model elements were done in Rhino and Blender, Textures and painting were entirely done in Substance Designer and Substance Painter. Renderings were done in Marmoset Toolbag and the game itself is in Unity.

Thanks for looking!

"Nest" is I.P. of BUH! Gaming for Tournament of Tamers.

Check out the stone textures used here: https://www.artstation.com/artwork/n0YExK